Combolands Patch Notes & Roadmap

What Crux Games says comes next

Posted August 28, 2026

Release patches

v1.0.6 — August 28, 2026

Jewellery Box and blueprint stacking fixed

v1.0.5 — August 26, 2026

The Compendium arrives

v1.0.4 — August 25, 2026

Politician, Sawmill and Plateau fixes

v1.0.3 — August 24, 2026

Launch-day patch

Pre-release patch — August 23, 2026

Faster unlocks

Demo-era patches

Kept because they are where most of the game's published numbers live — placement counts, building effects, shop costs. The 1.0 build overhauled progression, so treat these as the last stated values rather than as current ones.

Demo v9 — June 15, 2026

Next Fest demo — three new potions

Demo v8 — June 9, 2026

Next Fest demo — terrain placement counts

Demo v7 — June 5, 2026

New demo: procedural maps and the Martial guild

Demo v6 — April 17, 2026

Ghost Paint

What the patch pattern tells you

Three of the four release patches are bug fixes; the fourth is a feature the community asked for and got 48 hours later. Nothing in the run has changed a building's numbers — the balance the game launched with is still the balance it has. That matters for every table on this site: the guild, building and potion effects documented here have not been re-tuned since release.

Ledger re-read against the Steam feed: